


This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Use of displacement would increase quality of the material, at the cost of complexity.īrick texture is made of the picture of an old church wall, I took during a trip. This render has been made using bump channel. This material is based on the material created by Trazart from I made the texture tileable, equalized colors by wavelet decomposition and added a bumpmap. The material can be imported to the scene in Blender by: File > Append > Material. a blend file with material from this site or V-RAy for Blender assets forum.Alternatively Blender with Blender to V-Ray exporter can be used but in this case it takes longer time to export meshes

a VRay/Blender build from eg Chaos Group or.Demo version can be downloaded from their website. In order to use these materials You need three things: On this site I will keep on posting V-Ray/Blender Materials, created by me or freely accessible from internet. V-Ray is the software renderer used by professionals across industries like 3D animation, visual effects, architecture, automotive and product design.
